weatherless...................72.68016% balance.......................36.93594% offense.......................35.75962% sand..........................25.16137% hyperoffense..................15.19378% semistall..................... 6.38129% voltturn...................... 6.08055% stall......................... 5.72936% sandoffense................... 2.80186% hail.......................... 1.54750% monotype...................... 1.01032% trickroom..................... 1.00499% sun........................... 0.57946% dragmag....................... 0.34704% sandstall..................... 0.31030% monograss..................... 0.24068% choice........................ 0.18677% monobug....................... 0.17105% rain.......................... 0.17027% multiweather.................. 0.13876% monorock...................... 0.09259% hailoffense................... 0.08686% sunoffense.................... 0.07179% monoghost..................... 0.05862% monopoison.................... 0.05084% monodark...................... 0.04577% monoflying.................... 0.04395% mononormal.................... 0.04172% monopsychic................... 0.03911% monofighting.................. 0.03774% monosteel..................... 0.03684% monodragon.................... 0.03573% monoice....................... 0.03382% tailwind...................... 0.03348% monofire...................... 0.02977% monofairy..................... 0.02893% monoelectric.................. 0.02711% tricksand..................... 0.02528% monoground.................... 0.01265% rainoffense................... 0.00963% trickhail..................... 0.00866% monowater..................... 0.00817% gravity....................... 0.00656% Stalliness (mean: 0.030) |############ -1.0|################### |#################### 0.0|############################## |#################### +1.0|################ |##### +2.0|# |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.78%