weatherless...................64.31218% sand..........................35.18506% offense.......................28.23086% balance.......................25.76383% hyperoffense..................25.67722% stall.........................14.82368% sandoffense................... 8.85579% voltturn...................... 7.52164% semistall..................... 5.50441% trickroom..................... 0.57411% dragmag....................... 0.35643% hail.......................... 0.30174% sun........................... 0.20098% sandstall..................... 0.19891% choice........................ 0.04002% monotype...................... 0.02444% monorock...................... 0.00701% monobug....................... 0.00700% rain.......................... 0.00556% multiweather.................. 0.00551% monosteel..................... 0.00252% monoghost..................... 0.00252% monopoison.................... 0.00177% monofire...................... 0.00109% sunoffense.................... 0.00105% monofairy..................... 0.00069% monodragon.................... 0.00064% monograss..................... 0.00049% monofighting.................. 0.00035% mononormal.................... 0.00031% tricksand..................... 0.00010% hailoffense................... 0.00007% monoflying.................... 0.00004% monodark...................... 0.00001% monoice....................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% tailwind...................... 0.00000% rainoffense................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.178) |############################## -1.0|########################### |############## 0.0|############################ |####################### +1.0|#################### |#### +2.0|## |# +3.0|############ |####### more negative = more offensive, more positive = more stall one # = 0.59%