weatherless...................91.19597% offense.......................49.62356% balance.......................30.21353% hyperoffense..................16.31868% voltturn...................... 7.00251% sun........................... 6.02933% semistall..................... 2.39334% sunoffense.................... 2.36557% trickroom..................... 1.96003% rain.......................... 1.88852% stall......................... 1.45089% hail.......................... 0.83602% choice........................ 0.77293% monotype...................... 0.70381% rainoffense................... 0.41366% mononormal.................... 0.13018% monofighting.................. 0.12908% tailwind...................... 0.10406% monoelectric.................. 0.08429% hailoffense................... 0.08288% monograss..................... 0.06944% sand.......................... 0.06386% tricksun...................... 0.05669% monoice....................... 0.03993% monopoison.................... 0.03555% monoflying.................... 0.03411% monodragon.................... 0.02734% monofire...................... 0.02682% monodark...................... 0.02551% monopsychic................... 0.02056% monoghost..................... 0.02022% monosteel..................... 0.01991% monobug....................... 0.01990% monofairy..................... 0.01933% dragmag....................... 0.01495% multiweather.................. 0.01370% monorock...................... 0.01339% monowater..................... 0.00696% monoground.................... 0.00365% trapper....................... 0.00199% sunstall...................... 0.00109% sandoffense................... 0.00098% hailstall..................... 0.00059% Stalliness (mean: -0.277) |##### -1.5|####### |############# -1.0|################# |##################### -0.5|######################## |############################## 0.0|########################## |####################### +0.5|############## |######## +1.0|##### |## +1.5|# |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%