weatherless...................70.88186% offense.......................56.57238% balance.......................32.69551% sun...........................15.80699% rain..........................10.14975% hyperoffense.................. 8.81864% trickroom..................... 7.73710% tailwind...................... 7.57072% hail.......................... 3.32779% sunoffense.................... 2.32945% tricksun...................... 1.74709% multiweather.................. 1.41431% semistall..................... 1.41431% rainoffense................... 1.33111% sand.......................... 1.24792% voltturn...................... 0.91514% monotype...................... 0.91514% hailoffense................... 0.49917% monoice....................... 0.49917% stall......................... 0.49917% choice........................ 0.41597% batonpass..................... 0.24958% monowater..................... 0.16639% trickrain..................... 0.16639% monograss..................... 0.08319% monoground.................... 0.08319% monofire...................... 0.08319% Stalliness (mean: -0.155) -1.5|### |###### -1.0|####### |############## -0.5|################# |########################## 0.0|############################## |################# +0.5|######## |####### +1.0|##### |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.69%