weatherless...................88.40998% offense.......................46.74804% balance.......................35.17393% hyperoffense..................14.91717% voltturn...................... 5.63667% hail.......................... 4.52925% rain.......................... 3.38043% sun........................... 3.07725% semistall..................... 2.39074% trickroom..................... 1.68569% hailoffense................... 1.09381% rainoffense................... 0.95445% stall......................... 0.77012% sunoffense.................... 0.70406% sand.......................... 0.60792% monotype...................... 0.52039% choice........................ 0.42651% monofighting.................. 0.25334% tailwind...................... 0.21943% sandoffense................... 0.19885% monoelectric.................. 0.04413% monopoison.................... 0.04348% monoghost..................... 0.03914% mononormal.................... 0.03851% monoice....................... 0.02923% gravity....................... 0.02356% monodark...................... 0.02137% monoflying.................... 0.01713% monopsychic................... 0.01072% monowater..................... 0.00556% multiweather.................. 0.00448% monograss..................... 0.00381% monoground.................... 0.00361% trickhail..................... 0.00296% monorock...................... 0.00272% monodragon.................... 0.00243% monosteel..................... 0.00239% monobug....................... 0.00197% monofire...................... 0.00183% monofairy..................... 0.00141% tricksand..................... 0.00010% hailstall..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.228) |# -2.0|# |#### -1.5|####### |########### -1.0|############## |################## -0.5|####################### |############################## 0.0|############################ |########################## +0.5|################### |############ +1.0|##### |## +1.5| | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%