weatherless...................74.11914% offense.......................43.00138% hyperoffense..................27.18951% balance.......................22.30451% rain.......................... 9.68031% sand.......................... 7.37580% hail.......................... 6.17525% voltturn...................... 5.01150% semistall..................... 3.85695% stall......................... 3.64765% sun........................... 3.52116% rainoffense................... 2.12971% hailoffense................... 1.94572% monotype...................... 1.89282% sunoffense.................... 1.28795% sandoffense................... 1.02806% multiweather.................. 0.80037% sandstall..................... 0.67157% choice........................ 0.66237% trickroom..................... 0.56808% monoice....................... 0.38638% monowater..................... 0.26449% monobug....................... 0.24839% monodragon.................... 0.13569% monosteel..................... 0.11500% monoghost..................... 0.11040% mononormal.................... 0.10580% monofighting.................. 0.10350% monofairy..................... 0.08280% monodark...................... 0.07820% dragmag....................... 0.07590% monograss..................... 0.07360% monopsychic................... 0.07360% monopoison.................... 0.05060% monofire...................... 0.05060% rainstall..................... 0.05060% monorock...................... 0.04830% trickrain..................... 0.04600% monoflying.................... 0.03680% tricksun...................... 0.03450% monoelectric.................. 0.03220% tailwind...................... 0.02990% monoground.................... 0.02990% hailstall..................... 0.01840% gravity....................... 0.00690% tricksand..................... 0.00690% sunstall...................... 0.00230% trapper....................... 0.00230% Stalliness (mean: -0.368) -2.0|### |################# -1.0|############################## |############################# 0.0|####################### |############## +1.0|####### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%