weatherless...................72.97731% hyperoffense..................35.90031% balance.......................31.54296% offense.......................22.11729% sand..........................20.34248% voltturn......................20.21216% semistall..................... 7.03908% rain.......................... 3.85058% stall......................... 3.40036% trickroom..................... 2.98785% sun........................... 1.82648% hail.......................... 1.01845% monotype...................... 0.82334% hailoffense................... 0.80197% monoice....................... 0.79586% sunoffense.................... 0.75109% sandstall..................... 0.67702% rainoffense................... 0.67326% dragmag....................... 0.37047% tricksand..................... 0.36733% choice........................ 0.14744% multiweather.................. 0.01494% monowater..................... 0.01402% tailwind...................... 0.01312% monodark...................... 0.00484% monobug....................... 0.00461% monoghost..................... 0.00145% monopoison.................... 0.00110% sunstall...................... 0.00079% monofighting.................. 0.00074% sandoffense................... 0.00070% gravity....................... 0.00038% monorock...................... 0.00029% mononormal.................... 0.00017% monopsychic................... 0.00007% monoelectric.................. 0.00004% monoflying.................... 0.00004% monograss..................... 0.00004% monofairy..................... 0.00003% monofire...................... 0.00002% hailstall..................... 0.00002% monoground.................... 0.00002% monodragon.................... 0.00002% monosteel..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.283) -2.0|#### |########### -1.5|############################## |########################## -1.0|############# |######### -0.5|############ |############### 0.0|############# |#################### +0.5|################# |################ +1.0|################## |###### +1.5|## |# +2.0| |# +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.46%