weatherless...................89.74512% hyperoffense..................40.30459% offense.......................39.48164% balance.......................13.64961% voltturn......................10.04785% sun........................... 5.67937% rain.......................... 3.72228% stall......................... 3.41596% semistall..................... 3.14820% tailwind...................... 1.33881% choice........................ 1.10681% sand.......................... 0.60776% rainoffense................... 0.55258% sandoffense................... 0.51778% trickroom..................... 0.27530% sunoffense.................... 0.26975% hail.......................... 0.24646% rainstall..................... 0.09833% trickrain..................... 0.09398% monotype...................... 0.02881% monodragon.................... 0.01837% monopoison.................... 0.00524% monofighting.................. 0.00274% hailoffense................... 0.00248% sunstall...................... 0.00156% dragmag....................... 0.00136% monofire...................... 0.00106% multiweather.................. 0.00100% monoice....................... 0.00055% monowater..................... 0.00053% sandstall..................... 0.00038% mononormal.................... 0.00027% monograss..................... 0.00005% monoelectric.................. 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.676) -2.0|### |############ -1.5|##################### |###################### -1.0|######################## |############################## -0.5|####### |##### 0.0|##### |## +0.5|######## |######### +1.0|## |## +1.5|# |# +2.0| | +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.63%