weatherless...................86.81518% offense.......................52.92604% hyperoffense..................27.19400% balance.......................13.12166% sun...........................11.92198% stall......................... 5.33052% voltturn...................... 4.54513% tailwind...................... 2.49722% semistall..................... 1.42778% rain.......................... 1.11471% choice........................ 0.65959% rainoffense................... 0.41266% sunoffense.................... 0.22702% trickroom..................... 0.11869% trickrain..................... 0.10356% sand.......................... 0.08281% hail.......................... 0.06545% sandoffense................... 0.06036% rainstall..................... 0.01232% monotype...................... 0.00474% monodragon.................... 0.00457% multiweather.................. 0.00013% monofire...................... 0.00009% hailoffense................... 0.00009% monopoison.................... 0.00004% dragmag....................... 0.00003% mononormal.................... 0.00002% monowater..................... 0.00002% monoice....................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.610) -2.0|## |###### -1.5|### |############# -1.0|######################### |############################## -0.5|# |# 0.0|# | +0.5|##### |######## +1.0|# | +1.5| |# +2.0| | +2.5|#### |# more negative = more offensive, more positive = more stall one # = 0.98%