weatherless...................74.34044% hyperoffense..................35.15670% offense.......................33.11368% balance.......................21.66182% rain..........................21.50696% trickroom..................... 6.33096% sun........................... 6.00775% stall......................... 5.09905% semistall..................... 4.96874% rainoffense................... 2.91259% voltturn...................... 2.89278% multiweather.................. 2.25005% trickrain..................... 1.62399% sunoffense.................... 0.60629% sand.......................... 0.28709% choice........................ 0.28172% sunstall...................... 0.21640% tricksun...................... 0.15167% monotype...................... 0.13787% hail.......................... 0.12103% rainstall..................... 0.06548% monowater..................... 0.04501% monodragon.................... 0.03242% sandstall..................... 0.03093% hailoffense................... 0.02638% sandoffense................... 0.02479% gravity....................... 0.02213% monoice....................... 0.02140% dragmag....................... 0.02113% monofighting.................. 0.00923% monoghost..................... 0.00901% monoelectric.................. 0.00524% monoground.................... 0.00484% monopsychic................... 0.00420% tricksand..................... 0.00148% monosteel..................... 0.00148% mononormal.................... 0.00111% monodark...................... 0.00086% monofire...................... 0.00085% monograss..................... 0.00080% monoflying.................... 0.00067% monorock...................... 0.00045% tailwind...................... 0.00040% monobug....................... 0.00039% monofairy..................... 0.00012% trickhail..................... 0.00010% monopoison.................... 0.00008% hailstall..................... 0.00000% fear.......................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.352) -2.0|# |####### -1.5|##################### |############################## -1.0|##################### |################ -0.5|#################### |############# 0.0|############ |########### +0.5|########## |############ +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.50%