weatherless...................83.62469% offense.......................50.78899% balance.......................28.20235% hyperoffense..................13.38181% sun........................... 6.11850% rain.......................... 5.48422% semistall..................... 4.20792% voltturn...................... 4.18472% hail.......................... 3.59684% stall......................... 3.41894% trickroom..................... 1.44647% sand.......................... 1.19895% monotype...................... 0.54920% tricksun...................... 0.40996% choice........................ 0.38676% hailoffense................... 0.38676% rainoffense................... 0.26300% sunoffense.................... 0.16244% dragmag....................... 0.12376% monodragon.................... 0.12376% monowater..................... 0.10056% monoice....................... 0.10056% monodark...................... 0.06962% monopsychic................... 0.06188% trickrain..................... 0.06188% monofire...................... 0.06188% tailwind...................... 0.05415% monofighting.................. 0.04641% sandoffense................... 0.02321% monograss..................... 0.02321% multiweather.................. 0.02321% monosteel..................... 0.02321% monoflying.................... 0.02321% rainstall..................... 0.02321% gravity....................... 0.01547% sunstall...................... 0.00774% monopoison.................... 0.00774% monorock...................... 0.00774% monofairy..................... 0.00774% Stalliness (mean: -0.171) -1.5|###### |########## -1.0|################### |######################### -0.5|############################## |######################### 0.0|################### |################ +0.5|############# |########### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.52%