weatherless...................84.41435% offense.......................48.68897% balance.......................29.12605% hyperoffense..................12.23875% sun........................... 6.41734% semistall..................... 5.50946% rain.......................... 4.88439% stall......................... 4.43677% voltturn...................... 3.90968% hail.......................... 3.21997% trickroom..................... 1.43200% sand.......................... 1.07986% tricksun...................... 0.41990% monotype...................... 0.34485% hailoffense................... 0.27058% rainoffense................... 0.23980% choice........................ 0.18389% sunoffense.................... 0.16249% monoice....................... 0.11791% monowater..................... 0.08226% trickrain..................... 0.08047% monopsychic................... 0.06712% dragmag....................... 0.04557% monofire...................... 0.03650% rainstall..................... 0.03626% gravity....................... 0.01849% multiweather.................. 0.01590% monofighting.................. 0.01432% monograss..................... 0.01335% tailwind...................... 0.01192% sandoffense................... 0.01148% monorock...................... 0.00911% sunstall...................... 0.00836% monofairy..................... 0.00436% monodragon.................... 0.00430% monosteel..................... 0.00025% monodark...................... 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.097) -1.5|###### |######### -1.0|################## |######################## -0.5|############################## |######################### 0.0|################### |################# +0.5|############### |############ +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.51%