weatherless...................88.55692% offense.......................39.82391% balance.......................32.96990% hyperoffense..................10.57837% stall.........................10.31456% semistall..................... 6.31326% rain.......................... 5.49731% voltturn...................... 4.43003% sun........................... 2.94975% hail.......................... 2.37192% trickroom..................... 0.82147% rainoffense................... 0.65273% sand.......................... 0.62769% rainstall..................... 0.12620% monotype...................... 0.11807% hailoffense................... 0.10210% monoice....................... 0.09021% sunoffense.................... 0.06561% trickrain..................... 0.06442% choice........................ 0.02799% monopsychic................... 0.01562% tricksun...................... 0.01394% monowater..................... 0.01060% dragmag....................... 0.00980% sunstall...................... 0.00690% multiweather.................. 0.00360% monorock...................... 0.00161% tailwind...................... 0.00060% sandoffense................... 0.00019% gravity....................... 0.00012% monodragon.................... 0.00002% monofire...................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.150) -1.5|##### |######## -1.0|################## |################### -0.5|############################## |############################ 0.0|################### |###################### +0.5|######################## |############## +1.0|########## |##### +1.5|### |#### +2.0|## |#### +2.5|### |## +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.44%