weatherless...................80.85371% offense.......................33.99157% balance.......................29.05402% hyperoffense..................28.60137% voltturn......................14.92799% sand..........................10.00613% hail.......................... 5.88196% semistall..................... 4.63556% hailoffense................... 3.77380% stall......................... 3.71749% rain.......................... 1.69388% sun........................... 1.66431% trickroom..................... 0.88645% sunoffense.................... 0.52477% dragmag....................... 0.35885% monotype...................... 0.21923% choice........................ 0.19420% sandoffense................... 0.17535% monoice....................... 0.17382% tailwind...................... 0.11104% multiweather.................. 0.09999% gravity....................... 0.07039% sandstall..................... 0.05778% rainoffense................... 0.03172% monopoison.................... 0.00922% monowater..................... 0.00635% monobug....................... 0.00550% monodragon.................... 0.00543% monofire...................... 0.00499% monosteel..................... 0.00437% monoghost..................... 0.00364% monodark...................... 0.00161% monoflying.................... 0.00150% mononormal.................... 0.00110% monofighting.................. 0.00096% monofairy..................... 0.00040% tricksand..................... 0.00034% hailstall..................... 0.00018% monoelectric.................. 0.00018% trickhail..................... 0.00017% monopsychic................... 0.00008% monograss..................... 0.00007% monoground.................... 0.00001% monorock...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% rainstall..................... 0.00000% tricksun...................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.247) -2.0|# |### -1.5|############## |############################## -1.0|######################## |############### -0.5|################# |################# 0.0|######################### |###################### +0.5|################## |############ +1.0|####### |#### +1.5|### |## +2.0| | +2.5| |# +3.0|#### more negative = more offensive, more positive = more stall one # = 0.46%