weatherless...................78.98133% balance.......................51.33590% offense.......................46.80187% sun........................... 9.23975% rain.......................... 6.20143% trickroom..................... 5.18057% hail.......................... 3.04101% tricksun...................... 2.86430% sand.......................... 2.81132% tailwind...................... 1.33902% semistall..................... 1.05232% hyperoffense.................. 0.73403% monotype...................... 0.59468% voltturn...................... 0.53373% multiweather.................. 0.25876% trickrain..................... 0.22050% monoice....................... 0.09232% tricksand..................... 0.07631% stall......................... 0.07588% monowater..................... 0.06441% gravity....................... 0.05705% monoghost..................... 0.05264% sunoffense.................... 0.05209% rainoffense................... 0.05067% trickhail..................... 0.04763% monopsychic................... 0.04348% monobug....................... 0.04091% monodragon.................... 0.03758% monofire...................... 0.03595% monodark...................... 0.03398% monograss..................... 0.03321% mononormal.................... 0.03236% sandoffense................... 0.02983% monoflying.................... 0.02555% monosteel..................... 0.02401% dragmag....................... 0.02337% hailoffense................... 0.02328% monorock...................... 0.01986% monofairy..................... 0.01759% batonpass..................... 0.01626% monoelectric.................. 0.01164% monofighting.................. 0.01147% monopoison.................... 0.01019% sandstall..................... 0.00916% monoground.................... 0.00783% allweather.................... 0.00424% sunstall...................... 0.00257% trapper....................... 0.00171% hailstall..................... 0.00137% rainstall..................... 0.00056% Stalliness (mean: 0.024) -1.2|# |# -0.8|### |####### -0.4|############## |####################### 0.0|############################## |######################### +0.4|############### |######## +0.8|#### |## |# | more negative = more offensive, more positive = more stall one # = 0.75%