weatherless...................80.47802% balance.......................52.16412% offense.......................46.69668% sun........................... 9.29190% trickroom..................... 5.41990% rain.......................... 5.32041% tricksun...................... 3.42467% hail.......................... 2.56252% sand.......................... 2.48522% tailwind...................... 1.09276% semistall..................... 0.71860% hyperoffense.................. 0.39163% voltturn...................... 0.37209% monotype...................... 0.28721% trickrain..................... 0.20885% multiweather.................. 0.13527% tricksand..................... 0.06216% gravity....................... 0.04960% monopsychic................... 0.04422% monoice....................... 0.03126% trickhail..................... 0.03101% stall......................... 0.02897% monowater..................... 0.02755% monodragon.................... 0.02748% sunoffense.................... 0.02533% rainoffense................... 0.02282% dragmag....................... 0.02133% mononormal.................... 0.02076% monodark...................... 0.01875% monofire...................... 0.01798% monoghost..................... 0.01700% sandoffense................... 0.01650% monoflying.................... 0.01462% monobug....................... 0.01388% hailoffense................... 0.01284% monorock...................... 0.01282% monograss..................... 0.01208% monosteel..................... 0.00832% monofairy..................... 0.00504% monoground.................... 0.00459% monoelectric.................. 0.00455% monofighting.................. 0.00448% batonpass..................... 0.00386% monopoison.................... 0.00205% sandstall..................... 0.00190% allweather.................... 0.00048% sunstall...................... 0.00047% hailstall..................... 0.00033% trapper....................... 0.00026% rainstall..................... 0.00001% Stalliness (mean: 0.025) -1.2| |# -0.8|## |###### -0.4|############# |###################### 0.0|############################## |######################### +0.4|############## |####### +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.79%