weatherless...................85.67778% balance.......................59.57249% offense.......................39.86908% sun........................... 7.85456% trickroom..................... 5.09117% tricksun...................... 4.26428% rain.......................... 3.58658% hail.......................... 1.78716% sand.......................... 1.13628% semistall..................... 0.48698% tailwind...................... 0.24095% voltturn...................... 0.17314% hyperoffense.................. 0.06324% tricksand..................... 0.04744% multiweather.................. 0.04215% monotype...................... 0.03442% trickrain..................... 0.01823% stall......................... 0.00822% monograss..................... 0.00795% sunoffense.................... 0.00785% rainoffense................... 0.00577% sandoffense................... 0.00513% gravity....................... 0.00473% dragmag....................... 0.00416% monoice....................... 0.00397% monodark...................... 0.00335% monowater..................... 0.00310% mononormal.................... 0.00295% monoelectric.................. 0.00281% monopoison.................... 0.00194% trickhail..................... 0.00167% monodragon.................... 0.00151% monofairy..................... 0.00138% hailoffense................... 0.00125% sandstall..................... 0.00121% monopsychic................... 0.00121% monofire...................... 0.00106% monoflying.................... 0.00096% monoghost..................... 0.00072% monobug....................... 0.00063% monofighting.................. 0.00041% monorock...................... 0.00028% batonpass..................... 0.00021% monosteel..................... 0.00019% trapper....................... 0.00007% sunstall...................... 0.00000% Stalliness (mean: 0.076) -0.8|# |## -0.4|######## |################### 0.0|############################## |############################ +0.4|############# |###### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.90%