weatherless...................94.18392% offense.......................48.43880% balance.......................29.32952% hyperoffense..................14.77241% voltturn...................... 6.93466% trickroom..................... 4.07898% semistall..................... 4.04004% stall......................... 3.41922% rain.......................... 3.34847% monotype...................... 2.79707% monoelectric.................. 2.58593% sun........................... 2.00245% sunoffense.................... 1.14912% hail.......................... 0.31538% choice........................ 0.29548% rainoffense................... 0.21587% sand.......................... 0.14978% monodark...................... 0.09278% monowater..................... 0.08523% tailwind...................... 0.07780% mononormal.................... 0.02587% hailoffense................... 0.02102% gravity....................... 0.00853% monoice....................... 0.00285% monograss..................... 0.00243% monobug....................... 0.00191% tricksun...................... 0.00025% monofighting.................. 0.00008% monoflying.................... 0.00000% trapper....................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.199) |##### -1.5|###### |########## -1.0|################## |################# -0.5|############################## |####################### 0.0|######################## |####################### +0.5|################## |###### +1.0|## |## +1.5|###### |## +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.51%