weatherless...................97.21523% offense.......................38.08680% balance.......................28.42838% hyperoffense..................19.03374% semistall.....................10.80736% voltturn...................... 6.04991% stall......................... 3.64372% trickroom..................... 3.07403% rain.......................... 1.36534% sun........................... 1.18138% sunoffense.................... 0.59459% rainoffense................... 0.21483% hail.......................... 0.18038% choice........................ 0.15949% sand.......................... 0.05766% tailwind...................... 0.03369% monotype...................... 0.00966% mononormal.................... 0.00384% monodark...................... 0.00384% gravity....................... 0.00365% hailoffense................... 0.00181% monoelectric.................. 0.00138% monograss..................... 0.00040% monobug....................... 0.00020% monoice....................... 0.00000% monowater..................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.120) |####### -1.5|####### |############ -1.0|############################## |########################### -0.5|###################### |####################### 0.0|####################### |######################## +0.5|############################ |##### +1.0|# |##### +1.5|####################### |### +2.0|# |### more negative = more offensive, more positive = more stall one # = 0.41%