weatherless...................99.24409% balance.......................60.30790% offense.......................17.50323% semistall.....................15.93913% batonpass..................... 6.03569% stall......................... 5.69589% sun........................... 0.57595% hyperoffense.................. 0.55385% monotype...................... 0.37653% monoice....................... 0.20633% dragmag....................... 0.12610% sand.......................... 0.11097% rain.......................... 0.07209% mononormal.................... 0.03958% monoelectric.................. 0.03933% sandstall..................... 0.02738% monopsychic................... 0.01900% monowater..................... 0.01704% monobug....................... 0.01662% monorock...................... 0.01501% monoflying.................... 0.00778% monofighting.................. 0.00496% monopoison.................... 0.00487% monodark...................... 0.00410% monograss..................... 0.00395% multiweather.................. 0.00311% monoghost..................... 0.00261% monodragon.................... 0.00167% monofire...................... 0.00142% monosteel..................... 0.00066% trapper....................... 0.00036% Stalliness (mean: 0.515) -1.0|# |## -0.5|#### |############ 0.0|####################### |############################## +0.5|###################### |################ +1.0|############### |########## +1.5|######### |##### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.65%