weatherless...................99.68471% balance.......................60.55488% semistall.....................18.98891% offense.......................14.71871% stall......................... 5.46026% batonpass..................... 2.02847% monotype...................... 0.39687% monoice....................... 0.38853% hyperoffense.................. 0.27724% sun........................... 0.19274% sand.......................... 0.11652% sandstall..................... 0.03944% dragmag....................... 0.01851% rain.......................... 0.00603% monoelectric.................. 0.00568% mononormal.................... 0.00259% monograss..................... 0.00006% monofire...................... 0.00000% trapper....................... 0.00000% monorock...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.570) -1.0|# |### -0.5|## |############ 0.0|######################### |############################## +0.5|####################### |################## +1.0|################ |############ +1.5|############## |##### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.60%