weatherless...................99.91997% balance.......................61.48676% semistall.....................19.65366% offense.......................11.37362% stall......................... 7.36818% batonpass..................... 1.74836% monotype...................... 0.43609% monoice....................... 0.43517% hyperoffense.................. 0.11778% sun........................... 0.05584% sand.......................... 0.02364% sandstall..................... 0.02024% mononormal.................... 0.00064% rain.......................... 0.00055% monoelectric.................. 0.00029% dragmag....................... 0.00002% monograss..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.644) -1.0| |### -0.5|## |########### 0.0|#################### |############################## +0.5|############################## |##################### +1.0|################ |######### +1.5|################### |####### +2.0|### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.58%