sand..........................52.40134% weatherless...................45.73146% offense.......................36.73523% balance.......................27.97051% semistall.....................13.38895% hyperoffense..................13.04825% stall......................... 8.85706% sandstall..................... 5.49724% sandoffense................... 4.94009% dragmag....................... 3.58380% batonpass..................... 3.21836% rain.......................... 1.36311% sun........................... 0.54514% rainoffense................... 0.40894% monotype...................... 0.33034% choice........................ 0.30201% sunoffense.................... 0.26854% monopsychic................... 0.13010% voltturn...................... 0.06370% trapper....................... 0.05841% monowater..................... 0.04663% multiweather.................. 0.04125% monofighting.................. 0.02659% monoelectric.................. 0.02291% monopoison.................... 0.02089% monorock...................... 0.02029% monofire...................... 0.01897% mononormal.................... 0.01424% monosteel..................... 0.00755% rainstall..................... 0.00732% monoflying.................... 0.00662% monograss..................... 0.00454% monodark...................... 0.00442% monobug....................... 0.00401% monoice....................... 0.00265% monoghost..................... 0.00259% monoground.................... 0.00188% sunstall...................... 0.00159% monodragon.................... 0.00080% hail.......................... 0.00020% monofairy..................... 0.00003% Stalliness (mean: 0.122) |## -1.5|##### |################ -1.0|######################## |######################## -0.5|############################## |############################ 0.0|########################## |###################### +0.5|################## |################# +1.0|############## |##################### +1.5|############### |########### +2.0|#### |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.35%