sand..........................56.09114% weatherless...................42.21413% offense.......................36.82611% balance.......................27.68279% semistall.....................14.13318% hyperoffense..................12.40520% stall......................... 8.95273% sandoffense................... 5.38401% sandstall..................... 5.12752% batonpass..................... 4.02229% dragmag....................... 3.65849% rain.......................... 1.37832% rainoffense................... 0.62815% sun........................... 0.33821% choice........................ 0.19454% monotype...................... 0.16453% monopsychic................... 0.10047% sunoffense.................... 0.06074% monowater..................... 0.02772% multiweather.................. 0.02181% monofighting.................. 0.01903% voltturn...................... 0.01314% trapper....................... 0.00871% monofire...................... 0.00594% monosteel..................... 0.00420% monoflying.................... 0.00304% monoelectric.................. 0.00162% monorock...................... 0.00119% mononormal.................... 0.00050% monopoison.................... 0.00026% monobug....................... 0.00018% monodark...................... 0.00016% monograss..................... 0.00013% monoice....................... 0.00007% monoghost..................... 0.00003% rainstall..................... 0.00003% sunstall...................... 0.00002% monodragon.................... 0.00002% monoground.................... 0.00001% hail.......................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.142) |## -1.5|#### |############### -1.0|####################### |########################## -0.5|############################## |##################### 0.0|########################## |################### +0.5|################## |################# +1.0|################ |#################### +1.5|############## |######### +2.0|####### |### +2.5|## | more negative = more offensive, more positive = more stall one # = 0.37%