sand..........................57.70559% weatherless...................40.61789% offense.......................31.28955% balance.......................23.55747% semistall.....................21.04609% stall.........................12.13690% hyperoffense..................11.96999% sandoffense................... 7.27988% sandstall..................... 4.87340% dragmag....................... 2.61283% batonpass..................... 2.56010% rain.......................... 1.57328% rainoffense................... 1.01827% choice........................ 0.11720% sun........................... 0.10745% monotype...................... 0.04114% sunoffense.................... 0.02902% monopsychic................... 0.01821% monowater..................... 0.01642% monofighting.................. 0.00449% multiweather.................. 0.00421% voltturn...................... 0.00352% trapper....................... 0.00102% monofire...................... 0.00098% monorock...................... 0.00033% mononormal.................... 0.00026% monoflying.................... 0.00023% monopoison.................... 0.00005% monoelectric.................. 0.00004% monosteel..................... 0.00004% monodark...................... 0.00004% monograss..................... 0.00003% monoice....................... 0.00001% monobug....................... 0.00001% monoghost..................... 0.00001% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% hail.......................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.286) |### -1.5|## |############### -1.0|################ |############################## -0.5|################# |############ 0.0|############### |############# +0.5|############# |############## +1.0|################# |######################### +1.5|################## |############## +2.0|########## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%