weatherless...................47.07965% balance.......................46.51917% offense.......................44.92625% sand..........................23.95280% rain..........................22.03540% trickroom..................... 5.54572% sun........................... 5.28024% hyperoffense.................. 4.54277% hail.......................... 3.21534% semistall..................... 2.80236% dragmag....................... 1.65192% multiweather.................. 1.44543% tailwind...................... 1.35693% monotype...................... 1.29794% tricksand..................... 1.23894% stall......................... 1.20944% choice........................ 0.94395% voltturn...................... 0.64897% sandoffense................... 0.61947% sandstall..................... 0.58997% rainoffense................... 0.56047% sunoffense.................... 0.32448% monopsychic................... 0.26549% monoelectric.................. 0.26549% monofire...................... 0.14749% mononormal.................... 0.14749% batonpass..................... 0.11799% monobug....................... 0.11799% monoice....................... 0.11799% monograss..................... 0.08850% sunstall...................... 0.05900% trickrain..................... 0.05900% trickhail..................... 0.05900% trapper....................... 0.05900% monowater..................... 0.02950% monosteel..................... 0.02950% monofighting.................. 0.02950% tricksun...................... 0.02950% monoghost..................... 0.02950% hailoffense................... 0.02950% monodark...................... 0.02950% monoflying.................... 0.02950% Stalliness (mean: -0.040) -2.0| | -1.5|# |### -1.0|####### |################### -0.5|#################### |############### 0.0|###################### |############################## +0.5|################## |######## +1.0|#### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.67%