offense.......................46.81330% balance.......................45.53141% weatherless...................42.59381% sand..........................25.22485% rain..........................25.12913% trickroom..................... 6.81769% sun........................... 5.22441% hyperoffense.................. 4.06119% hail.......................... 3.66406% semistall..................... 2.41987% dragmag....................... 1.99568% multiweather.................. 1.75049% tricksand..................... 1.44766% monotype...................... 1.27040% stall......................... 1.17423% tailwind...................... 1.12207% choice........................ 0.99728% sandoffense................... 0.66713% sandstall..................... 0.57283% voltturn...................... 0.56747% rainoffense................... 0.42680% monopsychic................... 0.38416% sunoffense.................... 0.30356% monoelectric.................. 0.28842% monofire...................... 0.15761% monoice....................... 0.09737% monograss..................... 0.08624% batonpass..................... 0.08314% monobug....................... 0.07352% mononormal.................... 0.06749% trickhail..................... 0.06149% trickrain..................... 0.05597% hailoffense................... 0.04323% sunstall...................... 0.03482% monowater..................... 0.03243% trapper....................... 0.03157% monodark...................... 0.03059% monofighting.................. 0.01957% monosteel..................... 0.01845% monoflying.................... 0.01845% tricksun...................... 0.01827% monoghost..................... 0.01453% Stalliness (mean: -0.059) -2.0| | -1.5| |## -1.0|####### |########################## -0.5|###################### |############### 0.0|######################## |############################## +0.5|#################### |######## +1.0|#### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.61%