sand..........................43.14750% weatherless...................34.09401% offense.......................28.89031% balance.......................27.51473% hyperoffense..................20.37381% rain..........................15.77408% stall.........................15.15908% sandstall.....................10.25573% semistall..................... 8.06208% hail.......................... 4.35712% voltturn...................... 3.54609% choice........................ 2.79436% sun........................... 2.72635% dragmag....................... 1.79403% sunstall...................... 1.33684% trickroom..................... 1.00589% rainoffense................... 0.91016% monotype...................... 0.82442% monowater..................... 0.68082% sandoffense................... 0.58531% hailoffense................... 0.51438% rainstall..................... 0.49093% hailstall..................... 0.40939% sunoffense.................... 0.31699% monofighting.................. 0.10159% multiweather.................. 0.09905% tricksun...................... 0.05063% tricksand..................... 0.04731% tailwind...................... 0.02325% gravity....................... 0.01587% monodark...................... 0.01380% monodragon.................... 0.01015% monopsychic................... 0.00880% monobug....................... 0.00331% monoflying.................... 0.00284% monosteel..................... 0.00204% trickrain..................... 0.00195% monoice....................... 0.00060% monograss..................... 0.00014% monofire...................... 0.00011% monoground.................... 0.00011% monoelectric.................. 0.00007% monoghost..................... 0.00003% monorock...................... 0.00002% mononormal.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% batonpass..................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.099) -2.0|####### |############# -1.5|############# |########### -1.0|############################## |############ -0.5|################ |############## 0.0|######################## |###################### +0.5|#################### |################### +1.0|############# |######### +1.5|###### |############# +2.0|#### |####### +2.5|########## |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.37%