weatherless...................85.47982% balance.......................56.86619% offense.......................39.93713% trickroom.....................16.67196% sand.......................... 7.39734% sun........................... 5.53974% tailwind...................... 3.63121% semistall..................... 2.02270% hyperoffense.................. 1.10991% hail.......................... 0.96867% rain.......................... 0.82560% monotype...................... 0.51018% voltturn...................... 0.36675% monodragon.................... 0.34142% trapper....................... 0.33334% tricksand..................... 0.32343% choice........................ 0.26278% multiweather.................. 0.21117% dragmag....................... 0.18147% sandoffense................... 0.15014% sunoffense.................... 0.12449% mononormal.................... 0.07166% stall......................... 0.06407% monograss..................... 0.06393% monofairy..................... 0.00999% rainstall..................... 0.00913% monowater..................... 0.00902% batonpass..................... 0.00826% monopsychic................... 0.00594% monoelectric.................. 0.00404% tricksun...................... 0.00333% monofire...................... 0.00272% sandstall..................... 0.00197% monofighting.................. 0.00096% monodark...................... 0.00028% monoghost..................... 0.00008% monobug....................... 0.00007% monosteel..................... 0.00007% rainoffense................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.073) | -1.5| | -1.0|# |########## -0.5|####### |######### 0.0|############################## |########## +0.5|######################### |##### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.99%