weatherless...................78.56957% offense.......................37.56412% balance.......................36.56633% sand..........................14.03118% hyperoffense..................13.99289% semistall..................... 7.26775% sun........................... 6.19410% voltturn...................... 4.77291% stall......................... 4.60890% rain.......................... 2.38646% monotype...................... 2.01725% multiweather.................. 1.61337% sandoffense................... 0.72323% dragmag....................... 0.61197% trickroom..................... 0.55995% hail.......................... 0.51587% sandstall..................... 0.41689% choice........................ 0.39738% monowater..................... 0.29984% sunoffense.................... 0.29334% monobug....................... 0.24565% monoflying.................... 0.17268% mononormal.................... 0.17124% monodragon.................... 0.14017% monorock...................... 0.12644% monopoison.................... 0.12355% rainoffense................... 0.10404% monoelectric.................. 0.10187% monoghost..................... 0.10115% sunstall...................... 0.09826% monodark...................... 0.09682% monopsychic................... 0.09537% monosteel..................... 0.09248% monofairy..................... 0.07875% monofire...................... 0.07586% monoground.................... 0.06286% tailwind...................... 0.05780% monograss..................... 0.05058% trickhail..................... 0.04407% monofighting.................. 0.03613% rainstall..................... 0.03540% monoice....................... 0.03468% hailstall..................... 0.01301% allweather.................... 0.00723% tricksand..................... 0.00723% gravity....................... 0.00361% hailoffense................... 0.00289% tricksun...................... 0.00145% trapper....................... 0.00072% Stalliness (mean: -0.017) -2.0|### |#### -1.5|######## |########### -1.0|############### |################## -0.5|###################### |######################## 0.0|############################## |########################## +0.5|##################### |################## +1.0|######### |######## +1.5|###### |#### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%