weatherless...................79.83175% balance.......................38.07944% offense.......................34.39163% sand..........................14.55237% hyperoffense..................14.51930% semistall..................... 7.54582% voltturn...................... 5.74537% stall......................... 5.46380% sun........................... 5.34235% rain.......................... 2.04688% multiweather.................. 1.94016% monotype...................... 1.18130% dragmag....................... 0.82379% sandoffense................... 0.78027% sandstall..................... 0.53213% trickroom..................... 0.42502% choice........................ 0.28079% hail.......................... 0.27343% monowater..................... 0.21213% monodragon.................... 0.18558% monoflying.................... 0.13850% sunoffense.................... 0.11099% monobug....................... 0.10386% monoelectric.................. 0.09848% rainoffense................... 0.08733% monodark...................... 0.08392% sunstall...................... 0.08152% monosteel..................... 0.05841% monopoison.................... 0.04694% monoghost..................... 0.04313% monopsychic................... 0.04301% monofire...................... 0.04019% tailwind...................... 0.03584% mononormal.................... 0.03161% trickhail..................... 0.03048% monofairy..................... 0.03000% monograss..................... 0.02421% monoground.................... 0.02387% rainstall..................... 0.02002% monorock...................... 0.01991% monofighting.................. 0.01421% hailstall..................... 0.01313% monoice....................... 0.00950% tricksand..................... 0.00767% allweather.................... 0.00643% gravity....................... 0.00418% hailoffense................... 0.00110% trapper....................... 0.00052% tricksun...................... 0.00021% Stalliness (mean: 0.017) -2.0|#### |##### -1.5|######### |########### -1.0|############## |################# -0.5|##################### |###################### 0.0|############################## |############################ +0.5|###################### |#################### +1.0|########## |######## +1.5|###### |#### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%