weatherless...................80.86081% balance.......................38.36841% offense.......................30.93314% hyperoffense..................16.00499% sand..........................15.62622% semistall..................... 7.77029% stall......................... 6.92316% voltturn...................... 6.89149% sun........................... 4.91108% multiweather.................. 2.86696% rain.......................... 1.49045% dragmag....................... 0.93731% monotype...................... 0.66137% trickroom..................... 0.60512% sandstall..................... 0.57255% sandoffense................... 0.55383% choice........................ 0.28322% monoflying.................... 0.17873% hail.......................... 0.15072% monowater..................... 0.11511% monoelectric.................. 0.10883% rainoffense................... 0.09841% sunstall...................... 0.08295% monodark...................... 0.07858% monosteel..................... 0.05750% sunoffense.................... 0.05151% monobug....................... 0.03329% monofairy..................... 0.02303% monopsychic................... 0.01771% trickhail..................... 0.01204% mononormal.................... 0.01180% tricksand..................... 0.01093% monoghost..................... 0.00908% monodragon.................... 0.00803% rainstall..................... 0.00707% monograss..................... 0.00606% monopoison.................... 0.00536% tailwind...................... 0.00408% monoground.................... 0.00323% monofire...................... 0.00323% gravity....................... 0.00270% allweather.................... 0.00167% monofighting.................. 0.00078% monorock...................... 0.00076% monoice....................... 0.00074% hailstall..................... 0.00035% hailoffense................... 0.00006% tricksun...................... 0.00002% trapper....................... 0.00000% Stalliness (mean: 0.039) -2.0|#### |###### -1.5|############ |############ -1.0|############## |################### -0.5|#################### |#################### 0.0|########################### |############################## +0.5|##################### |######################### +1.0|########### |########## +1.5|####### |###### +2.0|#### |### +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%