weatherless...................80.81139% balance.......................37.47725% offense.......................24.27459% hyperoffense..................16.28865% sand..........................16.25900% stall.........................12.24249% semistall..................... 9.71702% voltturn...................... 6.12135% sun........................... 4.80933% multiweather.................. 3.32948% rain.......................... 1.34112% dragmag....................... 1.15199% sandstall..................... 0.73127% trickroom..................... 0.67057% sandoffense................... 0.62490% sunstall...................... 0.17497% choice........................ 0.15067% hail.......................... 0.12589% rainoffense................... 0.07821% monotype...................... 0.04354% sunoffense.................... 0.02025% monoflying.................... 0.01456% monowater..................... 0.00816% monobug....................... 0.00541% monodark...................... 0.00533% monoelectric.................. 0.00251% monosteel..................... 0.00195% monograss..................... 0.00172% rainstall..................... 0.00139% monofairy..................... 0.00104% monoghost..................... 0.00076% monopsychic................... 0.00058% monofire...................... 0.00055% monodragon.................... 0.00055% tailwind...................... 0.00044% tricksand..................... 0.00027% gravity....................... 0.00022% monopoison.................... 0.00021% allweather.................... 0.00017% trickhail..................... 0.00017% monoground.................... 0.00011% monoice....................... 0.00004% mononormal.................... 0.00003% monorock...................... 0.00003% monofighting.................. 0.00002% hailstall..................... 0.00000% tricksun...................... 0.00000% hailoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.213) -2.0|### |##### -1.5|################ |################ -1.0|############## |################## -0.5|################## |################ 0.0|##################### |############################# +0.5|######################## |############################## +1.0|############ |############### +1.5|########### |######### +2.0|######## |###### +2.5|##### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%