weatherless...................62.27371% balance.......................46.26078% offense.......................42.12823% sun...........................13.22198% rain..........................11.36853% sand..........................10.12392% voltturn...................... 6.54095% semistall..................... 5.65733% monotype...................... 5.53879% hail.......................... 5.53341% hyperoffense.................. 5.32328% trickroom..................... 4.99461% tailwind...................... 3.85776% multiweather.................. 2.38685% monobug....................... 0.95905% monodragon.................... 0.85129% tricksand..................... 0.79741% monowater..................... 0.77586% stall......................... 0.63039% sunoffense.................... 0.57112% tricksun...................... 0.56034% trickhail..................... 0.49569% choice........................ 0.43642% monosteel..................... 0.40409% monoice....................... 0.39871% monofairy..................... 0.29634% monopsychic................... 0.28017% monoelectric.................. 0.26401% monoghost..................... 0.24784% batonpass..................... 0.24246% monofire...................... 0.23168% mononormal.................... 0.21013% hailoffense................... 0.18858% monograss..................... 0.16164% rainoffense................... 0.14547% sandoffense................... 0.12931% monoflying.................... 0.12392% monofighting.................. 0.11315% dragmag....................... 0.10776% monopoison.................... 0.06466% sandstall..................... 0.05927% monorock...................... 0.05927% monoground.................... 0.05927% monodark...................... 0.05927% trickrain..................... 0.03772% rainstall..................... 0.01616% hailstall..................... 0.01616% sunstall...................... 0.01078% Stalliness (mean: 0.010) -1.5|## |### -1.0|########### |############# -0.5|################## |######################### 0.0|############################## |########################## +0.5|###################### |########### +1.0|######## |##### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%