balance.......................66.93534% weatherless...................61.70995% offense.......................29.99731% voltturn......................18.05587% sand..........................12.79827% rain..........................12.69891% sun........................... 6.92964% trickroom..................... 6.65641% hail.......................... 6.18353% tailwind...................... 4.48307% semistall..................... 2.66410% monotype...................... 1.98376% trickhail..................... 1.19275% tricksand..................... 0.98531% monosteel..................... 0.79388% hyperoffense.................. 0.38153% monograss..................... 0.32929% multiweather.................. 0.30750% monofairy..................... 0.20212% batonpass..................... 0.18244% mononormal.................... 0.12874% monodark...................... 0.12755% monoghost..................... 0.12137% dragmag....................... 0.09852% trickrain..................... 0.09758% monopsychic................... 0.09058% tricksun...................... 0.09005% sunoffense.................... 0.06193% monoice....................... 0.05225% monoflying.................... 0.04457% monofighting.................. 0.04250% monofire...................... 0.03839% choice........................ 0.02817% stall......................... 0.02172% sandstall..................... 0.00644% monoelectric.................. 0.00494% monowater..................... 0.00447% monorock...................... 0.00265% hailstall..................... 0.00177% rainoffense................... 0.00125% monobug....................... 0.00037% hailoffense................... 0.00021% monopoison.................... 0.00007% sandoffense................... 0.00002% monodragon.................... 0.00001% monoground.................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.166) -1.5| | -1.0|## |### -0.5|####### |################ 0.0|############################## |########################### +0.5|########################## |###### +1.0|#### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.82%