weatherless...................91.81461% offense.......................47.36907% balance.......................28.54684% hyperoffense..................17.29899% monotype......................11.51340% batonpass..................... 7.18220% semistall..................... 4.70002% sun........................... 3.88862% rain.......................... 3.74969% monopsychic................... 3.68822% voltturn...................... 3.68699% stall......................... 2.08507% mononormal.................... 1.78387% dragmag....................... 1.58102% monobug....................... 1.57118% monoghost..................... 1.48635% monoelectric.................. 1.19007% trapper....................... 1.10032% multiweather.................. 1.06713% monodragon.................... 1.03885% sand.......................... 1.02778% monoflying.................... 0.94418% hail.......................... 0.59872% choice........................ 0.58643% monofire...................... 0.52742% monowater..................... 0.49914% monosteel..................... 0.43644% monoground.................... 0.34055% monorock...................... 0.33686% monograss..................... 0.25203% sunoffense.................... 0.22252% rainoffense................... 0.21761% monodark...................... 0.20162% monopoison.................... 0.19671% monofighting.................. 0.13769% sandoffense................... 0.10204% monofairy..................... 0.09958% monoice....................... 0.09835% tailwind...................... 0.08975% sandstall..................... 0.04303% gravity....................... 0.03565% sunstall...................... 0.01598% trickroom..................... 0.01598% hailoffense................... 0.01106% fear.......................... 0.00861% rainstall..................... 0.00861% hailstall..................... 0.00369% Stalliness (mean: -0.269) | -3.0| |# -2.0|### |######### -1.0|################## |############################## 0.0|############################# |################ +1.0|######## |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.83%