weatherless...................98.27990% offense.......................38.59722% balance.......................33.49662% hyperoffense..................19.60933% monotype...................... 6.62439% batonpass..................... 6.03684% semistall..................... 5.55117% voltturn...................... 3.21742% dragmag....................... 2.94845% stall......................... 2.74565% monopsychic................... 2.27156% mononormal.................... 1.51975% monodragon.................... 1.09549% trapper....................... 1.08162% monoelectric.................. 0.88769% monoflying.................... 0.73982% sun........................... 0.73918% rain.......................... 0.72793% monoground.................... 0.36155% monosteel..................... 0.26472% monoghost..................... 0.25289% monobug....................... 0.24357% sand.......................... 0.22555% monowater..................... 0.16389% monograss..................... 0.14805% hail.......................... 0.12953% choice........................ 0.11148% multiweather.................. 0.10135% monodark...................... 0.07319% monorock...................... 0.04452% sunstall...................... 0.03816% tailwind...................... 0.03055% monofire...................... 0.02971% monopoison.................... 0.02726% rainoffense................... 0.02431% sunoffense.................... 0.01923% trickroom..................... 0.01526% monofairy..................... 0.01432% sandoffense................... 0.00753% monofighting.................. 0.00676% gravity....................... 0.00674% monoice....................... 0.00544% sandstall..................... 0.00426% fear.......................... 0.00081% hailoffense................... 0.00047% rainstall..................... 0.00005% hailstall..................... 0.00000% Stalliness (mean: -0.220) | -3.0| |# -2.0|##### |############ -1.0|################## |########################## 0.0|############################## |##################### +1.0|########## |##### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.76%