weatherless...................99.61454% hyperoffense..................32.31193% offense.......................31.22831% balance.......................28.66379% semistall..................... 6.20537% monotype...................... 5.04920% monopsychic................... 3.02036% batonpass..................... 2.48644% dragmag....................... 2.39560% stall......................... 1.59060% voltturn...................... 1.04208% monoground.................... 0.66106% trapper....................... 0.64386% monodragon.................... 0.58583% monosteel..................... 0.43950% mononormal.................... 0.38523% monograss..................... 0.24953% monowater..................... 0.23479% rain.......................... 0.19161% monodark...................... 0.16420% sun........................... 0.10582% sand.......................... 0.06991% monoflying.................... 0.06477% monobug....................... 0.05237% monoghost..................... 0.04708% monorock...................... 0.04003% hail.......................... 0.03721% monofairy..................... 0.02849% multiweather.................. 0.01898% monoelectric.................. 0.01896% sunoffense.................... 0.01484% choice........................ 0.01164% trickroom..................... 0.00563% rainoffense................... 0.00529% monofire...................... 0.00488% tailwind...................... 0.00487% monopoison.................... 0.00380% sunstall...................... 0.00180% gravity....................... 0.00151% sandoffense................... 0.00136% monoice....................... 0.00061% sandstall..................... 0.00037% monofighting.................. 0.00027% hailoffense................... 0.00001% fear.......................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.438) | -3.0| |# -2.0|############### |######################### -1.0|######################### |######################### 0.0|############################## |####################### +1.0|########### |####### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%