weatherless...................64.65373% offense.......................51.68961% balance.......................37.45307% sun...........................13.30830% rain..........................10.30455% sand.......................... 8.39591% trickroom..................... 8.26033% hail.......................... 7.59282% hyperoffense.................. 6.65415% multiweather.................. 4.23446% monotype...................... 3.34793% voltturn...................... 3.07676% semistall..................... 3.00375% tricksun...................... 2.85774% choice........................ 1.64789% tailwind...................... 1.25156% sunoffense.................... 1.20985% stall......................... 1.19942% monoice....................... 0.74051% monowater..................... 0.71965% rainoffense................... 0.41719% batonpass..................... 0.40676% monofairy..................... 0.36504% tricksand..................... 0.36504% monopsychic................... 0.28160% dragmag....................... 0.27117% monofire...................... 0.27117% trickhail..................... 0.26074% monopoison.................... 0.22945% sandoffense................... 0.18773% trickrain..................... 0.15645% hailoffense................... 0.14602% monorock...................... 0.12516% monodragon.................... 0.12516% monoelectric.................. 0.11473% rainstall..................... 0.10430% monosteel..................... 0.09387% hailstall..................... 0.09387% monoghost..................... 0.08344% monoground.................... 0.07301% monograss..................... 0.05215% sandstall..................... 0.04172% monobug....................... 0.03129% mononormal.................... 0.03129% gravity....................... 0.02086% monofighting.................. 0.01043% Stalliness (mean: -0.102) -1.5|## |#### -1.0|############ |################ -0.5|###################### |############################## 0.0|########################## |#################### +0.5|################# |########## +1.0|##### |## +1.5|# |## more negative = more offensive, more positive = more stall one # = 0.59%