weatherless...................60.14238% offense.......................52.91403% balance.......................38.30932% sun...........................15.75593% rain..........................11.45981% trickroom..................... 9.88235% hail.......................... 9.04751% sand.......................... 8.86977% hyperoffense.................. 5.32313% multiweather.................. 5.26090% voltturn...................... 3.50291% tricksun...................... 3.45247% monotype...................... 3.36683% choice........................ 2.28667% semistall..................... 2.22178% sunoffense.................... 1.57924% tailwind...................... 1.33628% stall......................... 1.23173% monowater..................... 0.88840% monoice....................... 0.82583% rainoffense................... 0.51476% monofairy..................... 0.41738% tricksand..................... 0.39242% trickhail..................... 0.37780% dragmag....................... 0.37164% monopsychic................... 0.23424% monofire...................... 0.22753% batonpass..................... 0.21735% monopoison.................... 0.19486% trickrain..................... 0.15701% monorock...................... 0.13097% monodragon.................... 0.09406% monoghost..................... 0.08643% rainstall..................... 0.07911% hailoffense................... 0.07035% hailstall..................... 0.06087% monoground.................... 0.05746% monograss..................... 0.05540% sandoffense................... 0.05079% monosteel..................... 0.04720% monoelectric.................. 0.04665% mononormal.................... 0.03246% monobug....................... 0.02512% sandstall..................... 0.02482% monofighting.................. 0.00284% gravity....................... 0.00052% Stalliness (mean: -0.092) -1.5|# |### -1.0|########### |############### -0.5|##################### |############################## 0.0|######################## |#################### +0.5|################ |########## +1.0|##### |# +1.5|# |## more negative = more offensive, more positive = more stall one # = 0.63%