weatherless...................73.99206% offense.......................36.66950% balance.......................35.95967% voltturn......................12.19581% hyperoffense..................11.28368% sand.......................... 9.99202% semistall..................... 8.79698% sun........................... 7.69435% rain.......................... 7.51047% stall......................... 7.29018% monotype...................... 2.90508% hail.......................... 2.46951% trickroom..................... 1.76976% multiweather.................. 1.58891% choice........................ 1.30672% sunoffense.................... 1.01641% sandoffense................... 0.89606% sandstall..................... 0.50139% monosteel..................... 0.39735% monowater..................... 0.37277% dragmag....................... 0.35519% monoflying.................... 0.33633% hailoffense................... 0.32006% monoelectric.................. 0.31422% sunstall...................... 0.30975% rainoffense................... 0.26791% monobug....................... 0.24883% monoice....................... 0.21165% monodark...................... 0.19758% monofire...................... 0.18847% monopsychic................... 0.14536% tricksun...................... 0.12644% monoghost..................... 0.10837% monofairy..................... 0.10142% mononormal.................... 0.09218% monorock...................... 0.07540% monofighting.................. 0.06923% monopoison.................... 0.06322% tailwind...................... 0.06029% monoground.................... 0.05126% gravity....................... 0.04750% monodragon.................... 0.04637% monograss..................... 0.04372% allweather.................... 0.02316% hailstall..................... 0.01077% rainstall..................... 0.00859% trickrain..................... 0.00698% trapper....................... 0.00518% trickhail..................... 0.00148% Stalliness (mean: 0.119) | -2.0|# |#### -1.5|######## |########### -1.0|############ |##################### -0.5|###################### |############################## 0.0|########################## |############################ +0.5|######################## |################### +1.0|############# |########### +1.5|###### |#### +2.0|##### |### +2.5|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.40%