weatherless...................72.60125% offense.......................35.93172% balance.......................35.90892% voltturn......................15.56854% hyperoffense..................10.49863% sand..........................10.29687% stall......................... 9.85737% rain.......................... 8.78335% semistall..................... 7.80336% sun........................... 7.35135% hail.......................... 3.17131% multiweather.................. 2.13604% monotype...................... 1.75353% trickroom..................... 1.55347% sandoffense................... 1.16203% sunoffense.................... 0.91703% choice........................ 0.76459% sandstall..................... 0.65602% dragmag....................... 0.58434% hailoffense................... 0.45622% sunstall...................... 0.40907% monosteel..................... 0.37413% monoflying.................... 0.30791% monoice....................... 0.26261% monowater..................... 0.23970% monoelectric.................. 0.21952% tricksun...................... 0.14303% rainoffense................... 0.13029% monodark...................... 0.09742% monopsychic................... 0.06836% gravity....................... 0.05119% monofire...................... 0.03999% monofighting.................. 0.02788% mononormal.................... 0.02758% monobug....................... 0.02660% monoground.................... 0.02506% allweather.................... 0.02270% monofairy..................... 0.01678% monograss..................... 0.01302% tailwind...................... 0.01295% monopoison.................... 0.01110% hailstall..................... 0.00675% monoghost..................... 0.00621% monodragon.................... 0.00610% rainstall..................... 0.00540% monorock...................... 0.00075% trickhail..................... 0.00016% trapper....................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: 0.196) | -2.0| |#### -1.5|####### |######## -1.0|####### |################ -0.5|################# |############################## 0.0|################## |######################## +0.5|#################### |################# +1.0|########## |######### +1.5|### |### +2.0|####### |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%