weatherless...................70.28701% balance.......................36.31873% offense.......................33.11006% voltturn......................16.48256% hyperoffense..................12.58992% sand..........................12.28931% semistall..................... 9.92976% stall......................... 8.05152% rain.......................... 7.97791% hail.......................... 6.87659% sun........................... 3.50367% trickroom..................... 2.44429% monotype...................... 2.36051% hailoffense................... 1.83198% choice........................ 1.78631% sandstall..................... 1.74102% monoice....................... 0.99120% multiweather.................. 0.90960% sunoffense.................... 0.70255% dragmag....................... 0.50684% rainoffense................... 0.44740% monowater..................... 0.28492% monosteel..................... 0.23079% monoghost..................... 0.15392% monopoison.................... 0.10674% sandoffense................... 0.10612% monoelectric.................. 0.10043% monobug....................... 0.09823% monodragon.................... 0.08774% tricksun...................... 0.08564% monofire...................... 0.07972% monopsychic................... 0.06508% hailstall..................... 0.06144% tailwind...................... 0.05385% monodark...................... 0.05342% monoflying.................... 0.04892% monofairy..................... 0.04415% monorock...................... 0.04166% trapper....................... 0.02598% mononormal.................... 0.02193% monofighting.................. 0.02021% tricksand..................... 0.01131% monoground.................... 0.01062% rainstall..................... 0.00948% monograss..................... 0.00844% allweather.................... 0.00792% gravity....................... 0.00528% trickrain..................... 0.00501% sunstall...................... 0.00075% Stalliness (mean: 0.156) -2.0|#### |######### -1.0|############## |########################## 0.0|############################## |########################## +1.0|#################### |######## +2.0|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.68%