weatherless...................68.50922% balance.......................34.81390% offense.......................30.67122% voltturn......................17.24466% sand..........................15.02817% hyperoffense..................12.54427% semistall.....................12.07690% stall......................... 9.89371% hail.......................... 8.68392% rain.......................... 6.54876% monotype...................... 3.50336% sandstall..................... 2.47168% sun........................... 2.29358% monoice....................... 2.22919% trickroom..................... 2.22857% hailoffense................... 1.98643% choice........................ 1.82726% multiweather.................. 1.00197% dragmag....................... 0.57759% rainoffense................... 0.38821% monowater..................... 0.36694% sunoffense.................... 0.31820% monosteel..................... 0.26532% monopoison.................... 0.19092% monoghost..................... 0.13915% hailstall..................... 0.11951% monodark...................... 0.07859% monoflying.................... 0.06700% monodragon.................... 0.05042% monofire...................... 0.04913% sandoffense................... 0.03741% monofairy..................... 0.02293% tailwind...................... 0.02127% allweather.................... 0.02054% tricksun...................... 0.01792% monoelectric.................. 0.01515% monobug....................... 0.00863% monopsychic................... 0.00788% monoground.................... 0.00756% gravity....................... 0.00576% monofighting.................. 0.00374% trapper....................... 0.00369% tricksand..................... 0.00192% rainstall..................... 0.00137% monorock...................... 0.00069% mononormal.................... 0.00031% monograss..................... 0.00030% trickrain..................... 0.00001% sunstall...................... 0.00000% Stalliness (mean: 0.236) -2.0|### |########### -1.0|################# |########################### 0.0|############################## |############################# +1.0|########################## |############# +2.0|###### |##### +3.0|### more negative = more offensive, more positive = more stall one # = 0.59%