weatherless...................97.38594% offense.......................47.65968% hyperoffense..................23.68748% balance.......................23.42768% monotype...................... 6.89253% semistall..................... 3.20505% stall......................... 2.02011% monosteel..................... 1.47685% hail.......................... 1.09412% monodragon.................... 0.92430% mononormal.................... 0.79588% monofighting.................. 0.75152% sand.......................... 0.59311% monodark...................... 0.56142% monowater..................... 0.53565% monofire...................... 0.52721% rain.......................... 0.49214% sun........................... 0.46384% monograss..................... 0.44652% monoghost..................... 0.43934% monoground.................... 0.37597% monopoison.................... 0.36668% monoflying.................... 0.36288% monofairy..................... 0.32063% monoelectric.................. 0.31725% monopsychic................... 0.27839% monorock...................... 0.22347% monoice....................... 0.19010% monobug....................... 0.16475% rainoffense................... 0.10772% sandoffense................... 0.07857% sunoffense.................... 0.05154% hailoffense................... 0.04351% multiweather.................. 0.02619% sandstall..................... 0.01394% sunstall...................... 0.00549% voltturn...................... 0.00465% rainstall..................... 0.00338% batonpass..................... 0.00296% Stalliness (mean: -0.403) |## -2.0|### |##### -1.5|########## |################### -1.0|######################### |########################## -0.5|############################## |######################### 0.0|###################### |################ +0.5|############ |####### +1.0|##### |### +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%