weatherless...................97.42347% offense.......................49.21381% balance.......................23.91724% hyperoffense..................22.95297% monotype...................... 4.75652% semistall..................... 2.64676% monosteel..................... 1.42921% stall......................... 1.26922% hail.......................... 1.25956% monodragon.................... 0.78848% sand.......................... 0.57079% mononormal.................... 0.47987% monofighting.................. 0.40424% rain.......................... 0.39699% sun........................... 0.37090% monodark...................... 0.33074% monowater..................... 0.32105% monopoison.................... 0.29681% monofire...................... 0.24765% monoghost..................... 0.23467% monoflying.................... 0.22496% monoground.................... 0.20165% monograss..................... 0.18964% monofairy..................... 0.14792% monopsychic................... 0.12007% rainoffense................... 0.11030% monobug....................... 0.10935% monorock...................... 0.10584% monoelectric.................. 0.10495% monoice....................... 0.10121% sandoffense................... 0.05670% sunoffense.................... 0.04029% hailoffense................... 0.02258% multiweather.................. 0.01825% sandstall..................... 0.01036% sunstall...................... 0.00355% voltturn...................... 0.00301% batonpass..................... 0.00148% rainstall..................... 0.00076% Stalliness (mean: -0.421) |# -2.0|### |##### -1.5|########## |################### -1.0|######################### |############################ -0.5|############################## |########################### 0.0|####################### |################## +0.5|############ |####### +1.0|#### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%