weatherless...................54.59459% offense.......................40.07653% balance.......................34.41663% rain..........................28.95906% sun...........................22.18622% voltturn......................17.27941% hyperoffense..................14.74629% multiweather.................. 8.69986% semistall..................... 6.14037% stall......................... 4.62017% rainoffense................... 2.84472% sand.......................... 1.75168% sunoffense.................... 1.72944% hail.......................... 1.43565% choice........................ 0.90652% monotype...................... 0.76090% trickroom..................... 0.36337% tailwind...................... 0.27464% sunstall...................... 0.24556% hailoffense................... 0.20473% monoflying.................... 0.12755% sandoffense................... 0.11192% trickrain..................... 0.09477% rainstall..................... 0.09074% monowater..................... 0.08201% monopsychic................... 0.07743% monodark...................... 0.07740% dragmag....................... 0.07505% sandstall..................... 0.05925% monoground.................... 0.05845% monodragon.................... 0.05042% monosteel..................... 0.04816% monoghost..................... 0.03937% mononormal.................... 0.03580% monobug....................... 0.03451% monorock...................... 0.03435% monofire...................... 0.03179% monograss..................... 0.02814% monoice....................... 0.02544% hailstall..................... 0.02419% monoelectric.................. 0.02106% tricksun...................... 0.01797% allweather.................... 0.01757% monopoison.................... 0.01680% monofighting.................. 0.01447% monofairy..................... 0.01275% tricksand..................... 0.00309% Stalliness (mean: -0.055) -2.0|## |### -1.5|######### |############# -1.0|################# |################### -0.5|######################## |############################## 0.0|######################## |######################### +0.5|################## |################# +1.0|############ |##### +1.5|### |## +2.0|## |## +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%