weatherless...................82.19295% offense.......................53.67744% hyperoffense..................22.44677% balance.......................20.15079% monotype...................... 8.51392% rain.......................... 8.39397% batonpass..................... 6.97990% sun........................... 5.09783% sand.......................... 3.36516% hail.......................... 2.37994% semistall..................... 2.37194% voltturn...................... 2.04873% mononormal.................... 1.87533% rainoffense................... 1.53760% multiweather.................. 1.39051% stall......................... 1.35305% choice........................ 1.32401% monoflying.................... 0.71209% monoghost..................... 0.71167% monofighting.................. 0.71040% sunoffense.................... 0.68621% monopsychic................... 0.64917% monowater..................... 0.62981% monodragon.................... 0.62434% monodark...................... 0.53638% monograss..................... 0.52460% monofairy..................... 0.50166% monofire...................... 0.45936% monosteel..................... 0.44211% monoice....................... 0.43348% monobug....................... 0.39476% monoelectric.................. 0.36404% trickroom..................... 0.35541% monopoison.................... 0.35352% sandoffense................... 0.33668% monoground.................... 0.31985% hailoffense................... 0.29397% monorock...................... 0.24557% tailwind...................... 0.17423% dragmag....................... 0.06692% sunstall...................... 0.05555% tricksand..................... 0.05429% trickrain..................... 0.04861% trapper....................... 0.04693% sandstall..................... 0.03072% rainstall..................... 0.02336% tricksun...................... 0.02167% hailstall..................... 0.00884% gravity....................... 0.00610% allweather.................... 0.00189% swagplay...................... 0.00126% trickhail..................... 0.00105% fear.......................... 0.00021% sandfear...................... 0.00021% Stalliness (mean: -0.453) -3.0| | -2.0|## |########## -1.0|######################## |############################## 0.0|##################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%