weatherless...................80.82353% offense.......................52.29314% hyperoffense..................22.74622% balance.......................20.51756% rain..........................10.23124% batonpass..................... 6.05626% monotype...................... 5.68741% sun........................... 5.17497% sand.......................... 3.34315% semistall..................... 2.72886% voltturn...................... 2.39515% rainoffense................... 1.97570% hail.......................... 1.83564% stall......................... 1.71421% choice........................ 1.49237% mononormal.................... 1.38394% multiweather.................. 1.37159% sunoffense.................... 0.70783% monodragon.................... 0.49536% monofighting.................. 0.48810% trickroom..................... 0.47471% monoghost..................... 0.46391% monowater..................... 0.43273% monoflying.................... 0.41989% monopsychic................... 0.36317% monodark...................... 0.34335% monosteel..................... 0.32061% monograss..................... 0.30241% monofairy..................... 0.29030% monoice....................... 0.27349% sandoffense................... 0.26401% hailoffense................... 0.26222% monofire...................... 0.25483% monoground.................... 0.23905% monopoison.................... 0.23689% monoelectric.................. 0.22873% monobug....................... 0.18567% tailwind...................... 0.13924% monorock...................... 0.13047% sunstall...................... 0.09624% trickrain..................... 0.09286% tricksand..................... 0.08035% dragmag....................... 0.06981% trapper....................... 0.03104% sandstall..................... 0.03024% rainstall..................... 0.02855% tricksun...................... 0.01387% hailstall..................... 0.01348% gravity....................... 0.00281% allweather.................... 0.00126% swagplay...................... 0.00101% fear.......................... 0.00025% sandfear...................... 0.00025% trickhail..................... 0.00009% Stalliness (mean: -0.427) -3.0| | -2.0|## |########### -1.0|########################### |############################## 0.0|###################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%