weatherless...................87.88282% offense.......................39.04953% balance.......................27.69214% hyperoffense..................19.39559% rain.......................... 8.27660% semistall..................... 7.44684% stall......................... 6.41589% voltturn...................... 3.04713% sun........................... 2.49163% batonpass..................... 2.10810% sand.......................... 1.93174% trickroom..................... 1.68022% choice........................ 1.66860% rainoffense................... 1.23850% multiweather.................. 0.89628% monotype...................... 0.83428% trickrain..................... 0.59420% tricksand..................... 0.35074% monodragon.................... 0.33980% hail.......................... 0.31983% mononormal.................... 0.22465% rainstall..................... 0.22242% sunoffense.................... 0.14320% monoelectric.................. 0.06299% sunstall...................... 0.05077% monoghost..................... 0.04573% sandstall..................... 0.04234% sandoffense................... 0.03767% hailoffense................... 0.03754% monofairy..................... 0.03671% monowater..................... 0.03575% monopsychic................... 0.03249% monosteel..................... 0.02952% monoflying.................... 0.02336% monofighting.................. 0.02229% monoground.................... 0.02148% monodark...................... 0.01855% monoice....................... 0.01506% monograss..................... 0.01498% monopoison.................... 0.01232% monofire...................... 0.01196% monorock...................... 0.00765% monobug....................... 0.00752% tailwind...................... 0.00563% hailstall..................... 0.00531% dragmag....................... 0.00502% tricksun...................... 0.00109% trapper....................... 0.00069% swagplay...................... 0.00004% gravity....................... 0.00003% allweather.................... 0.00001% fear.......................... 0.00000% sandfear...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.077) -3.0| | -2.0|# |####### -1.0|############################## |######################## 0.0|###################### |################## +1.0|############ |##### +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%